Nintendo surprised the video game industry with the launch of Switch. After all, the console is a hybrid device that can be played either as a home system or as a portable system, as if it were a Nintendo DS. However, versatility comes at a price, and while the joy-cons are quite innovative controllers, ergonomics may prove unfamiliar to more traditional players. But Hori has a solution for those who share this view.
The new Grip Controller is an accessory that takes advantage of the Switch's modular design to replace the joy-cons with a more common version of the traditional console controller. But note that this accessory does not do the same thing as Switch Pro +, the gamepad that Nintendo released with Switch. Here, the idea is to split the controller in half, so that each of its halves can be docked at one end of the console.
In addition to the design, the controller also presents some improvements compared to joy-cons. It has larger triggers, directional buttons and a third back button on each half of the controller, which can be programmed to match the commands the user wants. To make life easier for shooting fans, there's even a "turbo" button to activate a continuous shooting mode.
The controller will be released to mark the debut of Daemon X Machina, but can be used with any other game. However, it should be emphasized that its characteristics favor the gameplay in titles where the action is a constant. Note that despite the advantages listed above, the Grip Controller also has some disadvantages compared to joy-cons. In this chapter we note the absence of gyroscope, accelerometer, NFC, infrared sensor and haptic feedback system, HD Rumble.
The Grip Controller will hit the market next September.